Instead, the new headset is meant to serve as a new flagship product, with the original Vive becoming the company's "entry-level" VR headset. Unlike any other platform, you'll be able to demo VR games in the VR world through the Vive headset prior to purchasing a title.
The original HTC Vive stays on sale.
The Vive Pro, meanwhile, offers a few new bells and whistles. The refreshed headset, which now has no price, will arrive in "Q1" of 2018, and it adds one huge upgrade, and a few small ones, to an otherwise familiar-looking Vive.
HTC has interestingly integrated two cameras in front of the headset that developers will be able to use to power augmented reality experiences, although details on that will be revealed closer to the release.
Vive Pro will have a resolution of 2880 x 1600 combined, compared to the current Vive's 2160 x 1200.
Initially, the Vive Pro is slated to ship this quarter as a headset-only upgrade for customers who already have the original Vive with its 1.0 base stations.
The update is called Viveport VR, and it'll put users in a glossy, futuristic environment from where they can access all of Viveport's content, making it easier to discover new videogames and apps.
These advancements deliver on VR users' desire for higher resolution, improved audio, greater comfort, wireless freedom and immersive content discovery.
This resolution enhances immersion for VR enthusiasts, and the improved clarity means text, graphics and overall experience all come into sharper view.
While it keeps the same shape as the basic Vive, the Pro comes in a new blue shell and, more importantly, has built-in headphones, dual mics and an amplifier, promising to offer some nice 3D spatial audio.
Built in partnership with Intel, the Vive Wireless Adapter will use 60 GHz WiGig technology to provide a low latency experience for wirelessly streaming video to the HMD.
The new adapter will be shipping in Q3, with no price announced.
The Vive Pro will be backwards compatible with existing Vive applications as well as the company's room-scale trackers.