The Weekend Chat: The Future of Titanfall


Electronic Arts (EA) will acquire Respawn Entertainment in a surprise deal. EA also agreed to pay up to $140 million more if Respawn meets certain performance milestones related to future titles.

"We started Respawn with the goal to create a studio with some of the best talent in the industry, and to be a top developer of innovative games", said Vince Zampella, CEO of Respawn Entertainment in a press release.

Early past year, EA announced that it had contracted Respawn to make a Star Wars action game, in addition to the Battlefront series and what was then planned as a Star Wars action-adventure from Visceral, which has since been canceled. Now, in addition to partnering with Oculus on an unknown VR title, Respawn's success and close association with EA has enabled them to develop their own Star Wars game - but that's not the only thing that's coming out of their partnership with EA. News of the Respawn Star Wars video game comes on the heels of a recent announcement by EA that it had canceled an in-development high-profile game from its Visceral studios.

In the years following, a good chunk of Infinity Ward's staff made the jump to Respawn to work on the studio's flagship Titanfall franchise.

While it wasn't necessary, going with EA made a lot of sense. "We've been talking closely with the leadership at EA and we share their values and vision for the future of being a developer-focused company that puts the players first". Respawn is a bit of a titan itself in the game development arena, and here is hoping it does not fall.

It's important to remember just who Respawn is: the core of their team is the original Call of Duty team - up and through Modern Warfare 2 - who followed Respawn co-founder Vince Zampella to the new studio after a bitter falling out with and subsequent lawsuit against Activision. No layoffs or major organizational changes are planned at Respawn as part of the acquisition. "This is a great next step for Respawn, EA, and our players".